Sunday, December 24, 2017

All I want for Christmas...

Is a Macross missile massacre that will fit in a stocking!
Meet the Brimstone. He's eager to give you some presents.

Thursday, November 23, 2017

Sketch: Ravana

Got some new BA sketches in. One of the things we wanted to do with the TRO is look at the small factions and sub-factions around the Inner Sphere, because 1. It's a bit of a niche that doesn't get enough love and 2. Some of them have a fun design ethos! Like those crazy Regulans. So check out this nasty-looking Regulan suit

 
Which regiment of the Regulan Hussars do you think deserves it most?

Wednesday, October 4, 2017

Humblebrag

Not directly TRO related, but the TRO team are now all "CGL-official" with credits in the BattleMech Manual that just came out. So that's pretty cool.

Sunday, September 10, 2017

Project Update

We've decided to cut the ONN/NTNU section to focus everything on new units that we're getting art for, since art is our big thing/expense. We did go through and pick a few choice ones to convert to new mechs after playtesting though!

Monday, July 31, 2017

Cover Art Sketches

Looking at getting some cover art done. Here're two sketches! Both feature a Brass Bull and a Thane, two of our OG designs, having a great day at the beach!

Saturday, June 3, 2017

Sketch: Kossandra

This sketch for the Kossandra wasn't really the direction we wanted to go - it actually looks too cool! You'll see what I mean when it the Kossandra comes out. Should we turn it into a pal for the Warlock?

Sunday, May 28, 2017

Sketch: Semiramis

Sketch for the Semiramis came in. We decided to go in a different direction with it, but who knows, maybe we'll use this as the basis for something else...

Thursday, April 20, 2017

Second Preview Release Alert


We'll be releasing a second preview by the end of April. Starting a new job paused TRO progress for a few weeks, but a few days of upcoming downtime will allow for the last bits of layout and editing to be completed. This preview will be much larger and much closer in overall feel to the final product. On the back of the new preview, we're going to have another round of fundraising. The war chest is getting a bit low, and we've been trying to have funds in the account used to pay for art before it's actually commissioned so that once we get completed pieces we can pay immediately.

Monday, March 6, 2017

Megamek Sprites!

This project wouldn't exist without MegaMek, so we're pretty excited to announce that the process of creating MegaMek sprites for all the Built for War units has begun. These sprites will be released along with the TRO and MegaMek files so that you can easily any Built for War unit to your games.

Ironclad
Thane

Sunday, February 19, 2017

Project Update

Today's update has three fronts:

Art front - we've got just gotten our first sketches from a new artist in. Looking good and more on that will be shared as his first commission moves to completion. Also Matt Plog is working on a batch of four battle armor, and while he finishes them the next batch is being prepped to go to the sketch stage.

Technical front - in the preview we released, a number of people noted issues with the text, especially when it came to the record sheets. We've got a pretty good hunch that the embedded .pdfs are what's causing it, and we're working to find a solution that makes the dang thing actually readable while retaining the functionality that they provide.

Community front - We're starting to work on the donation rewards for people who've contributed, starting with high-level rewards and working our way down. If you want to up your contribution level to get into a higher tier this is the time to do so, since it's a lot easier to work the rewards in now rather than later.

- the Built for War Team

PS: Haven't posted any art in a bit so here, have a teaser!


Tuesday, February 7, 2017

Project Update

News from the past couple of weeks:

First, Matt Plog is wrapping up a batch of four 'Mechs and is working on a batch of four Battle Armor. The 'Mechs look very slick. I'm seriously considering breaking from tradition and giving them full pages in the TRO so that it's not smushed in next to the stats, that's how good it looks.

Second, we have another artist who's going to get started on his first piece for us in a few days. I've been looking for more artists for a while, since the main speedbump for the TRO at the moment is the rate at which art can be finished.

Tuesday, January 24, 2017

Project Update

I'm about to vanish into the wilds of Australia for a week, so before I go I figured I should let everyone know that Matt Plog has two batches of commissions in the pipeline. If the drop bears get me, ask him for them so the project can continue.

Saturday, January 14, 2017

Project Update

We at BfW HQ are done with holidays and reapplying noses to grindstones. Three big things happening at the moment; first, the next pile of art commissions is being prepped, with all the descriptions, reference pictures, quirk lists, and more that entails. Secondly, we're working up a big batch of fluff pages to be sent off to the editing crew. And third, the Battle Armor section is being prepared for finalization.

- the Built for War Team